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*Scroll down page for schedule *Scroll down for tournament schedule Corporate League Rules at Bottom of Page
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| FALL 2007 / STANDINGS | |||
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PLACE |
TEAM | WON |
LOST |
| SPC | 3 | 5 | |
| IRA | 4 | 4 | |
| CP COMBO | 3 | 5 | |
| SELECT LIST | 6 | 2 | |
| CS2 | 2 | 6 | |
| CS1 | 6 | 2 | |
Schwab Basketball League Schedule |
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| 7:00 | 8:00 | 9:00 | |
| Week 1 - 10/3 | CS1 54 vs CS2 34 | CPCombo 68 vs SPC 65 | IRA 70 vs Select List 66 |
| Week 2 - 10/10 | SPC - W vs CS1 - L | CPCombo 46 vs Select List 67 | CS2 47 vs IRA 56 |
| Week 3 - 10/17 | CS2 68 vs SPC 52 | CS1 47 vs Select List 48 | CPCombo 70 vs IRA 59 |
| Week 4 - 10/24 | CS2 43 vs Select List 72 | CPCombo 52 vs CS1 70 | SPC 30 vs IRA 52 |
| Week 5 - 11/7 | CS2 61 vs CPCombo 64 | SPC 62 vs Select List 71 | IRA 42 vs CS1 67 |
| Week 6 - 11/14 | SPC 62 vs CPCombo 51 | CS2 61 vs CS1 96 | IRA 46 vs Select List 74 |
| Week 7 - 11/28 | CS1 vs Select List | CS2 vs SPC | CPCombo vs IRA |
| Week 8 - 12/5 | CPCombo 70 vs Select List 85 | SPC 59 vs CS1 76 | CS2 55 vs IRA 41 |
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TOURNAMENT |
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| Week 9- 12/12 |
GAME #1 7:00 RED CS1 3 vs Select List 0 |
GAME #2 8:00 RED CP COMBO 58 vs SPC 51 |
GAME #3 9:00 RED IRA 42 vs CS2 50 |
| Week 10 - 12/19 |
GAME #4 8:00 Purple Select List v CS1 |
GAME #5 9:00 Purple CP Combo 67 v CS2 49 |
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| DATES FOR TOURNEY ARE DEC. 12 & 19, 2007 | |||
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CORPORATE-League Rules IHSAA rules will be followed with the following exceptions: 1. All teams must pay $525.00 by the end of the first week, or a minimum of $125.00 per night before their game may begin. (If a team pays $200.00 the 1st week, then it will be required to pay only $50.00 the second week, in order to stay on the 5 week or less pace mandated by the league.) 2. All games will be played on Wednesday night at 8:30 p.m. or 9:30 p.m. 3. Each team must provide a game clock operator. We will show each team’s captain how to work the clocks. It will be his responsibility to teach his team. All clock discrepancies will be handled according to the official’s judgment. 4. Game times are prompt. A five minute grace period will be given to any team that does not have at least 4 players ready to play. After the 5 minutes have expired, then the 1st quarter game time will begin and will not stop until the unprepared team has 4 to 5 players ready to play. A one shot technical foul will be assessed to the unprepared team for every minute that runs off the game clock. A forfeit will be declared if a team can not produce 4 to 5 players prior to the end of the 1st quarter. 5. Games will consist of 2 twenty minute halves. The clock will stop on all time-outs, and on every whistle in the last two minutes of the game. This includes over-time sessions, which at 2 minutes for the 1st OT, and 1 minute for any further. 6. Rosters are final after the 3rd game. Any team wishing to add a player after the 3rd game must pay $20 per player prior to the game. Teams found to be using players not on their roster may have their game's) forfeited. 7. Any player thrown out of a game may be suspended for future games also. We will not allow fighting or unsportsmanlike conduct in this league. If you fight, you will go to jail and be suspended from entering “The Fieldhouse.”
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